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Technical reference

Documentation index

JSON, JavaScript, and TypeScript configuration

Reference for the configuration, generated API, and behavior of @gromlab/svg-sprites. For step-by-step setup instructions, see the guide for your stack:

Requirements

  • Node.js 18 or newer;
  • the package is distributed as ESM and is loaded with import;
  • React 18 or 19 is required only for React/Next generated components and @gromlab/svg-sprites/react;
  • for typed package exports, use TypeScript 5+ with moduleResolution: "bundler", "node16", or "nodenext".

Generation does not require a project dependency. Run the CLI through npx:

npx --yes @gromlab/svg-sprites path/to/svg-sprite.config.json

Install the package as a development dependency only when the project needs the Viewer, config types, or the programmatic API:

npm install --save-dev @gromlab/svg-sprites

CLI and generation modes

The CLI accepts exactly one path: an explicitly selected config file or a directory for config-less generation:

svg-sprites [options] <config-file-or-directory>
Environment Mode
Static HTML / custom publishing standalone
Standalone + Vite standalone@vite
Standalone + Webpack 5 standalone@webpack
Server release standalone@server
React + Vite react@vite
React + Webpack 5 react@webpack
Vue + Vite vue@vite
Vue + Webpack vue@webpack
Nuxt + Vite nuxt@vite
Nuxt + Webpack nuxt@webpack
Svelte + Vite svelte@vite
Svelte + Webpack svelte@webpack
SvelteKit + Vite sveltekit@vite
Angular application builder angular@application
Angular + Webpack angular@webpack
Astro + Vite astro@vite
Solid + Vite solid@vite
Solid + Webpack solid@webpack
SolidStart + Vite solid-start@vite
Preact + Vite preact@vite
Preact + Webpack preact@webpack
Qwik + Vite qwik@vite
Lit + Vite lit@vite
Lit + Webpack lit@webpack
Alpine.js + Vite alpine@vite
Alpine.js + Webpack alpine@webpack
Next.js App Router + Turbopack next@app/turbopack
Next.js App Router + Webpack 5 next@app/webpack
Next.js Pages Router + Turbopack next@pages/turbopack
Next.js Pages Router + Webpack 5 next@pages/webpack

The config file may have any name and use the .ts, .js, or .json extension. The CLI does not discover it by convention: pass the file explicitly. The recommended name is svg-sprite.config.json.

When a directory is passed, all settings come from CLI options. When a config file is passed, CLI options override the file. The full order is defaults → config → CLI.

--help and -h print usage information without requiring a path. Generation options are --mode, --source <local|remote>, --name, --description, repeatable --input <path-or-glob>, plus the --remove-size/--no-remove-size, --replace-colors/--no-replace-colors, --add-transition/--no-add-transition, and --generated-notice/--no-generated-notice pairs. Transform flags override individual fields, while supplying at least one --input replaces the complete config input value.

Quote CLI glob patterns with single quotes so the shell does not expand them before the generator receives them:

svg-sprites --input './icons/**/*.svg' --input '!./icons/legacy/**' svg-sprite.config.ts

The mode must match the application's publishing strategy. Bare standalone leaves the public URL to the application; Vite and Webpack modes generate bundler-specific SVG asset integration.

Unified configuration

Each config file defines one independent sprite.

import { defineSpriteConfig } from '@gromlab/svg-sprites'

export default defineSpriteConfig({
  mode: 'next@app/turbopack',
  name: 'app',
  description: 'Shared application icons',
  input: [
    './local-icons',
    '../../assets/icons/*.svg',
    '!../../assets/icons/deprecated-*.svg',
  ],
  transform: {
    removeSize: true,
    replaceColors: true,
    addTransition: true,
  },
  generatedNotice: true,
})
Option Type Default Purpose
mode SpriteMode None Generation mode; may be supplied by CLI/API
source local | remote local Source SVG files or a ready server manifest
name string Derived from the directory Sprite name; in modes with a component, it also determines the component and public type names
description string None Description for types and the debug manifest
input SpriteInput | SpriteInput[] ./icons Local SVG sources, server HTTP descriptors, or one remote manifest, depending on mode and source
transform TransformOptions All enabled SVG preparation settings
generatedNotice boolean true Full or abbreviated warning in generated files

With source: 'remote', input contains one local path or HTTP(S) URL to a manifest produced by standalone@server. A remote consumer config may contain only mode, source, and input: the name, description, transforms, and generated notice are verified and inherited from the server manifest. Generation downloads the profile required by the exact consumer mode and verifies its SHA-256 and byte length before codegen. There is no runtime network dependency on the server manifest.

Sprite name

name is written in kebab-case and must start with an ASCII letter:

app          → AppIcon
file-manager → FileManagerIcon

If name is omitted, the generator converts the directory name to kebab-case. For a directory named svg-sprite or svg-sprites, the parent directory's name is used.

Icon sources

SpriteConfig.input is optional and has the type string | string[]. When it is omitted, the source is the literal ./icons folder relative to the config directory. In config-less mode, relative paths start at the directory passed to the CLI or API.

Each positive string may be a literal folder, a literal .svg file, or a glob pattern. A literal folder includes only its immediate *.svg children. Use an explicit pattern such as icons/**/*.svg to traverse nested directories.

An array combines all positive sources. A pattern prefixed with ! excludes its matches from the combined result globally, regardless of which positive source included them.

Supported glob syntax includes:

Syntax Meaning
* Any characters within one path segment
** Any number of nested directories
? One character within a path segment
{a,b} Either alternative
[abc] One character from the set or range
!pattern Exclude matches from the full combined input

Every positive source or pattern must find at least one SVG, otherwise generation fails. Duplicate paths are removed and the final file list is sorted deterministically. Different SVG files with the same basename remain a conflict because the basename defines the public icon name.

Server SVG inputs

standalone@server accepts the same local strings plus HTTP(S) descriptors in its input array:

{
  name: 'brand-logo',
  url: 'https://assets.example.com/brand-logo.svg',
  sha256: '0123456789abcdef0123456789abcdef0123456789abcdef0123456789abcdef',
}

name becomes the public icon name. sha256 is optional and, when present, is checked against the downloaded bytes. URL credentials and active SVG content such as scripts, event handlers, foreignObject, or a doctype are rejected. One HTTP source is limited to 2 MiB, all combined sources to 25 MiB, and requests time out after 15 seconds. Local and HTTP entries share one namespace, so duplicate icon names fail generation.

Generated module

After generation, a React or Next.js sprite directory looks like this:

app-icons/
├── .gitignore
├── svg-sprite.config.json
├── index.ts                         # optional user-owned barrel
└── .svg-sprite/
    ├── index.js
    ├── index.d.ts
    ├── icon-data.js
    ├── icon-data.d.ts
    ├── sprite.svg
    ├── svg-sprite.manifest.js
    ├── svg-sprite.manifest.d.ts
    └── react/
        ├── react-component.js
        ├── react-component.d.ts
        └── react-component.module.css
File Purpose
.svg-sprite/index.js Mode-specific production facade and runtime icon-name list
.svg-sprite/index.d.ts Public declarations for the facade, component, and icon-name union
.svg-sprite/svg-sprite.manifest.js Debug metadata and the asset URL for SpriteViewer
.svg-sprite/sprite.svg Compiled SVG sprite
.svg-sprite/react/react-component.js React component runtime without TypeScript or JSX
.svg-sprite/react/react-component.d.ts React component props, style, and declaration
.svg-sprite/react/react-component.module.css Styles for the React implementation
.svg-sprite/icon-data.js Runtime icon-name list and internal IDs
.svg-sprite/*.d.ts TypeScript declarations for the corresponding JavaScript modules

Standalone contracts do not create react/. Bare standalone contains only the runtime asset and deployment-neutral manifest data:

.svg-sprite/
├── sprite.svg
└── svg-sprite.manifest.json

standalone@vite and standalone@webpack additionally create index.*, icon-data.*, and a resolved svg-sprite.manifest.*. Their facade contains a native generated Web Component with no external runtime dependencies. Bare standalone intentionally does not generate a JavaScript component.

standalone@server creates a publishable release without JavaScript runtime or .gitignore:

.svg-sprite/
├── sprite.<content-hash>.svg
├── sprite-root-viewbox.<content-hash>.svg
└── svg-sprite.manifest.json

The manifest identifies both compile profiles by relative href, full SHA-256, and byte length. Publish the complete directory atomically; consumers resolve each profile relative to the manifest URL or local manifest path.

The generator fully manages .svg-sprite and replaces the whole directory on every generation through a staged write with rollback on replacement failure. Any files added inside it are deleted during the next generation. Keep user-owned files alongside it, for example in a root index.ts barrel:

export * from './.svg-sprite/index.js'

Standalone Web Component and TypeScript

In standalone@vite and standalone@webpack, a sprite with name: 'app' exports the defineAppIconElement() registration function and the <app-icon> tag:

import { defineAppIconElement } from '@/ui/app-icons'

defineAppIconElement()

After registration, use the element in HTML:

<app-icon icon="search" aria-hidden="true"></app-icon>

<app-icon
  icon="settings"
  role="img"
  aria-label="Settings"
></app-icon>

The component renders <svg><use> in an open Shadow DOM, selects the internal ID and viewBox, and obtains the asset URL through the corresponding Vite or Webpack mechanism. The host defaults to 1em × 1em; set class, style, color, and --icon-color-N with ordinary CSS.

The generated HTMLElementTagNameMap types the property API:

const icon = document.createElement('app-icon')

icon.icon = 'search'
icon.icon = 'unknown' // TypeScript error

TypeScript does not validate attribute values in plain HTML. Therefore an unknown icon="unknown" is also validated at runtime: the component hides its inner SVG and reports an error instead of creating a #undefined fragment. Calling defineAppIconElement() repeatedly is safe for the same sprite; a different element already registered as <app-icon> causes an error.

React component and TypeScript

A sprite with name: 'app' exports:

export { AppIcon, appIconNames }
export type { AppIconName, AppIconProps, AppIconStyle }

Icon names

SVG file names become valid icon values:

<AppIcon icon="search" />
<AppIcon icon="unknown" /> // TypeScript error

The runtime list contains the same values:

import { appIconNames } from '@/ui/app-icons'

// readonly ['search', 'settings', 'user']

Names containing spaces or other characters that are unsafe in SVG IDs remain part of the public API. For the internal fragment ID, the generator creates a stable, safe hash:

folder open.svg → icon="folder open" → id="icon-<stable-hash>"

For these names, use the generated component or the id from the debug manifest instead of constructing the fragment ID manually.

SVG attributes

By default, the component renders an <svg> and accepts standard SVG attributes:

<AppIcon
  icon="search"
  width={24}
  height={24}
  color="rebeccapurple"
  className="searchIcon"
  aria-label="Search"
/>

The component does not add accessibility semantics automatically. Pass appropriate aria-* attributes, a role, or a label based on the icon's purpose.

Wrapper

wrapped renders a <span> containing the SVG. In this mode, the remaining props apply to the <span>:

<AppIcon icon="search" wrapped className="iconWrapper" />

Typed CSS custom properties

AppIconStyle extends CSSProperties and supports properties in the form --icon-color-N:

<AppIcon
  icon="user"
  style={{
    '--icon-color-1': '#2563eb',
    '--icon-color-2': '#dbeafe',
  }}
/>

Multiple sprites

Each directory with a configuration creates an independent mode-specific contract. Framework modes generate their native component and declarations, standalone bundler modes generate a Web Component and declarations, and bare standalone generates an SVG and JSON manifest:

app-icons       → AppIcon       → shared icons
analytics-icons → AnalyticsIcon → analytics page icons
editor-icons    → EditorIcon    → editor icons

The same source SVG can be added to multiple configurations through input. You do not need to copy the file into each sprite directory.

For multiple sprites, add a separate CLI command for each directory or combine the commands in a shared npm script.

Formats and rendering methods

All current modes generate the stack format.

Format <svg><use> <img> CSS background
stack Yes Yes Yes

Generated component

Use the generated native component documented by the selected exact-mode guide. It knows the internal IDs, constructs the URL, and provides a TypeScript API. React and Next.js use it like this:

<AppIcon icon="search" width={24} height={24} />

For standalone@vite and standalone@webpack, use the generated Web Component:

<app-icon icon="search" style="font-size: 24px"></app-icon>

Manually with <svg><use>

How you obtain spriteUrl depends on the bundler.

Static HTML after the application publishes .svg-sprite/sprite.svg:

<svg aria-hidden="true">
  <use href="/assets/icons.svg#search"></use>
</svg>

Standalone Vite/Webpack provides generated getAppIconHref() and an internal ID map. Do not construct fragments from unsafe file names manually.

Vite:

import spriteUrl from './.svg-sprite/sprite.svg?no-inline'

Webpack 5, Turbopack, and Next.js:

const spriteUrl = new URL('./.svg-sprite/sprite.svg', import.meta.url).href

After obtaining the URL, use it in JSX:

<svg width="24" height="24" aria-label="Search">
  <use href={`${spriteUrl}#search`} />
</svg>

For names that are unsafe as SVG IDs, use the internal id from the manifest.

With <img>

<img src={`${spriteUrl}#search`} width={24} height={24} alt="Search" />

An SVG inside <img> is isolated from the page's CSS. Setting color or --icon-color-N on the outer element does not change its internal colors.

With CSS

.icon {
  background: url('./.svg-sprite/sprite.svg#search') center / contain no-repeat;
}

For a single-color silhouette, you can use a mask:

.icon {
  background-color: currentColor;
  mask: url('./.svg-sprite/sprite.svg#search') center / contain no-repeat;
}

A mask does not preserve original colors, gradients, or differences between fill and stroke.

The path in CSS is resolved relative to the CSS file itself. In these examples, the CSS file is next to svg-sprite.config.ts.

Assets and caching

The generated component or standalone facade passes the SVG to the bundler as a separate asset:

  • Vite uses a static import with ?no-inline;
  • Webpack 5, Turbopack, and Next.js use new URL(..., import.meta.url);
  • SVG path data is not serialized into generated JavaScript.

Bare standalone does not participate in an asset pipeline: the application copies or publishes sprite.svg and owns its URL, versioning, and cache policy.

With standard asset naming, the bundler adds a content hash:

/assets/sprite-<hash>.svg

This allows the SVG to be cached separately from JavaScript. Changing React code does not change the sprite contents, while changing icons creates a new asset version.

HTTP cache headers, CDN behavior, and Cache-Control are configured by the application or hosting platform. With Webpack, the final file name depends on the project's assetModuleFilename.

SVG transformations

All transformations are enabled by default and can be configured independently:

Option Behavior
removeSize Removes width and height from the root <svg> while preserving an existing viewBox
replaceColors Replaces detected fill and stroke values with --icon-color-N
addTransition Adds transitions for fill and stroke to colored elements and generated styles

To disable an individual operation:

export default defineSpriteConfig({
  mode: 'next@app/turbopack',
  transform: {
    removeSize: false,
    replaceColors: false,
    addTransition: false,
  },
})

Source SVG files are not modified. Transformations apply only to the generated sprite contents.

Color management

Monochrome icons

If one color is detected, its fallback becomes currentColor:

stroke="var(--icon-color-1, currentColor)"

Set the color through a prop or CSS:

<AppIcon icon="search" color="rebeccapurple" />

Multicolor icons

Each unique color gets its own custom property with the original color as its fallback:

fill="var(--icon-color-1, #798198)"
fill="var(--icon-color-2, #ffffff)"
fill="var(--icon-color-3, #129d9d)"

You can override only the values you need:

.icon {
  --icon-color-1: #4b5563;
  --icon-color-3: #14b8a6;
}

Limitations

  • none, transparent, inherit, unset, and initial are not replaced;
  • colors in fill, stroke, and inline style attributes are handled most reliably;
  • CSS classes and external stylesheets inside the SVG are not the primary transformation use case;
  • url(#...) values may be replaced along with colors, so gradients and patterns require a separate sprite with replaceColors: false;
  • masks, filters, and complex internal CSS rules require visual verification;
  • page CSS custom properties are available through <svg><use>, but not inside <img> or a CSS background.

For a complex icon, you can disable replaceColors in a separate sprite configuration.

SpriteViewer

The Viewer uses one Shadow DOM Web Component for every mode. React and future framework components are bridges to that same element, so the visuals and behavior are not duplicated.

Bare standalone loads the self-contained browser bundle and supplies the JSON manifest URL and the published SVG URL:

<script
  type="module"
  src="https://unpkg.com/@gromlab/svg-sprites@<version>/dist/viewer-element.js"
></script>

<gromlab-sprite-viewer
  viewer-title="Project icons"
  manifest-url="/app-icons/manifest.json"
  sprite-url="/app-icons/sprite.svg"
></gromlab-sprite-viewer>

viewer-element.js has no additional runtime files and can be copied with the other static assets for self-hosting.

standalone@vite and standalone@webpack register the same element through an npm entry and pass the generated JS manifest through the sources property:

import '@gromlab/svg-sprites/viewer/element'
import type { SpriteViewerElement } from '@gromlab/svg-sprites/viewer'
import spriteManifest from './svg-sprite/.svg-sprite/svg-sprite.manifest.js'

const viewer = document.querySelector<SpriteViewerElement>('gromlab-sprite-viewer')!
viewer.sources = [spriteManifest]

React and Next.js keep the component API:

import { SpriteViewer } from '@gromlab/svg-sprites/react'

It accepts ready-made manifests, remote standalone sources, an array of lazy loaders, or a record in the format returned by import.meta.glob.

Vite:

import { SpriteViewer } from '@gromlab/svg-sprites/react'
import type { SpriteManifestModule } from '@gromlab/svg-sprites/react'

const sources = import.meta.glob<SpriteManifestModule>(
  '/src/**/svg-sprite/.svg-sprite/svg-sprite.manifest.js',
)

export const IconsDebugPage = () => (
  <SpriteViewer sources={sources} title="Project icons" />
)

Webpack and Next.js:

const sources = [
  () => import('@/ui/app-icons/.svg-sprite/svg-sprite.manifest.js'),
  () => import('@/features/analytics/icons/.svg-sprite/svg-sprite.manifest.js'),
]

export const IconsDebugPage = () => (
  <SpriteViewer sources={sources} />
)

The Viewer displays groups, search, viewBox, CSS custom properties, and fallback colors. Framework manifests get their framework-specific tab plus SVG, IMG, and CSS; standalone manifests get SVG, IMG, and CSS. You can change color values in the interface and immediately inspect the result.

Viewer theme

By default, colorTheme="auto" follows prefers-color-scheme. You can explicitly pass light or dark:

<SpriteViewer sources={sources} colorTheme="dark" />

To synchronize it with the application theme:

<SpriteViewer
  sources={sources}
  colorTheme={appTheme}
  onColorThemeChange={setAppTheme}
/>

@gromlab/svg-sprites/react contains 'use client' and renders the Web Component host; its internal Shadow DOM is created after the browser runtime loads. In the Next.js App Router, place the Viewer inside a separate Client Component boundary and use it only on a debug route or in an internal tool.

Generated files, Git, and CI

Every mode except bare standalone creates a local .gitignore for:

/.svg-sprite/

Commit the local .gitignore to the repository once. It excludes the other generated files, so generation must run before commands that import the sprite module:

{
  "scripts": {
    "sprites": "npx --yes @gromlab/svg-sprites src/ui/app-icons/svg-sprite.config.ts",
    "predev": "npm run sprites",
    "prebuild": "npm run sprites",
    "pretypecheck": "npm run sprites"
  }
}

CI must run generation before building or type-checking. Pin @gromlab/svg-sprites to an exact version when the CI toolchain must be reproducible. A local package installation is not required unless CI also uses the Viewer, package config types, or the programmatic API.

Bare standalone does not create a .gitignore and preserves a user-owned file. If a managed .gitignore remains after another mode, bare mode removes it. In every other mode, the generator refuses to overwrite a user-owned .gitignore without a generated marker. The root index.ts remains user-owned and may re-export the generated API.

Troubleshooting

  • In every mode except bare standalone, missing .svg-sprite/index.js: run the generation script before importing the generated module.
  • Source not found: pass an existing config file or sprite module directory.
  • Mode missing: add mode to the config or pass --mode.
  • Icon missing from the type: check input, the .svg extension, glob exclusions, and whether nested folders require **/*.svg.
  • Name conflict: two different SVG files have the same basename; rename one of them.
  • Refusing to overwrite a user file: the sprite module root contains a user-owned .gitignore that the generator cannot replace.
  • The icon does not change color: use <svg><use> or the generated component and check replaceColors.
  • Webpack emits an incorrect URL: check Asset Modules, output.publicPath, and SVG loaders.
  • Static sprite returns 404: check the post-generation copy or server alias, and do not put a filesystem spritePath into HTML.
  • The Viewer cannot find the sprite: in bundler modes, check the path to .svg-sprite/svg-sprite.manifest.js; for bare standalone, check the published svg-sprite.manifest.json and sprite.svg URLs. Run generation before starting the application.
  • Build and mode do not match: use the target that corresponds to the actual bundler.

For custom orchestration and low-level compilation, see the Programmatic API.