# SVG Sprite for Astro with Vite A quick guide to creating an SVG sprite in an Astro application built with Vite. ## Generate the sprite Choose a directory for the future SVG sprite, for example `assets/app-icons`, and create `svg-sprite.config.json` inside it. In `input`, specify the path to existing SVG files relative to the configuration file. There is no need to move or copy the icons. ```json { "mode": "astro@vite", "name": "app", "input": "../svg-icons/**/*.svg" } ``` The package does not need to be a project dependency. Generate the sprite through `npx` before development and production builds: ```json { "scripts": { "sprites": "npx --yes @gromlab/svg-sprites assets/app-icons/svg-sprite.config.json", "predev": "npm run sprites", "dev": "astro dev", "prebuild": "npm run sprites", "build": "astro check && astro build" } } ``` ## Use the sprite Create `assets/app-icons/index.js`: ```js export * from './.svg-sprite/index.js' ``` Create `assets/app-icons/index.d.ts` for the same typed API: ```ts export * from './.svg-sprite/index.js' ``` The value `name: "app"` creates the native Astro component `AppIcon`. Use it in a page: ```astro --- import { AppIcon } from '../../assets/app-icons/index.js' --- ``` The `icon` prop is typed from source file names. Vite emits `sprite.svg` from the component's static asset import. ## Debug and preview Viewer is optional and only needed during development: ```bash npm install --save-dev @gromlab/svg-sprites ``` Add the Viewer to the page and connect the generated manifest in a client script: ```astro ``` The manifest retains Astro usage metadata while Viewer renders the same production sprite.