# SVG Sprite for Astro with Vite
A quick guide to creating an SVG sprite in an Astro application built with Vite.
## Generate the sprite
Choose a directory for the future SVG sprite, for example `assets/app-icons`, and create `svg-sprite.config.json` inside it. In `input`, specify the path to existing SVG files relative to the configuration file. There is no need to move or copy the icons.
```json
{
"mode": "astro@vite",
"name": "app",
"input": "../svg-icons/**/*.svg"
}
```
The package does not need to be a project dependency. Generate the sprite through `npx` before development and production builds:
```json
{
"scripts": {
"sprites": "npx --yes @gromlab/svg-sprites assets/app-icons/svg-sprite.config.json",
"predev": "npm run sprites",
"dev": "astro dev",
"prebuild": "npm run sprites",
"build": "astro check && astro build"
}
}
```
## Use the sprite
Create `assets/app-icons/index.js`:
```js
export * from './.svg-sprite/index.js'
```
Create `assets/app-icons/index.d.ts` for the same typed API:
```ts
export * from './.svg-sprite/index.js'
```
The value `name: "app"` creates the native Astro component `AppIcon`. Use it in a page:
```astro
---
import { AppIcon } from '../../assets/app-icons/index.js'
---
```
The `icon` prop is typed from source file names. Vite emits `sprite.svg` from the component's static asset import.
## Debug and preview
Viewer is optional and only needed during development:
```bash
npm install --save-dev @gromlab/svg-sprites
```
Add the Viewer to the page and connect the generated manifest in a client script:
```astro
```
The manifest retains Astro usage metadata while Viewer renders the same production sprite.