mirror of
https://github.com/gromlab-ru/svg-sprites.git
synced 2026-07-22 04:40:17 +03:00
93 lines
2.3 KiB
Markdown
93 lines
2.3 KiB
Markdown
|
|
# SVG Sprite for Astro with Vite
|
||
|
|
|
||
|
|
A quick guide to creating an SVG sprite in an Astro application built with Vite.
|
||
|
|
|
||
|
|
## Generate the sprite
|
||
|
|
|
||
|
|
Choose a directory for the future SVG sprite, for example `assets/app-icons`, and create `svg-sprite.config.json` inside it. In `input`, specify the path to existing SVG files relative to the configuration file. There is no need to move or copy the icons.
|
||
|
|
|
||
|
|
```json
|
||
|
|
{
|
||
|
|
"mode": "astro@vite",
|
||
|
|
"name": "app",
|
||
|
|
"input": "../svg-icons/**/*.svg"
|
||
|
|
}
|
||
|
|
```
|
||
|
|
|
||
|
|
The package does not need to be a project dependency. Generate the sprite through `npx` before development and production builds:
|
||
|
|
|
||
|
|
```json
|
||
|
|
{
|
||
|
|
"scripts": {
|
||
|
|
"sprites": "npx --yes @gromlab/svg-sprites assets/app-icons/svg-sprite.config.json",
|
||
|
|
"predev": "npm run sprites",
|
||
|
|
"dev": "astro dev",
|
||
|
|
"prebuild": "npm run sprites",
|
||
|
|
"build": "astro check && astro build"
|
||
|
|
}
|
||
|
|
}
|
||
|
|
```
|
||
|
|
|
||
|
|
## Use the sprite
|
||
|
|
|
||
|
|
Create `assets/app-icons/index.js`:
|
||
|
|
|
||
|
|
```js
|
||
|
|
export * from './.svg-sprite/index.js'
|
||
|
|
```
|
||
|
|
|
||
|
|
Create `assets/app-icons/index.d.ts` for the same typed API:
|
||
|
|
|
||
|
|
```ts
|
||
|
|
export * from './.svg-sprite/index.js'
|
||
|
|
```
|
||
|
|
|
||
|
|
The value `name: "app"` creates the native Astro component `AppIcon`. Use it in a page:
|
||
|
|
|
||
|
|
```astro
|
||
|
|
---
|
||
|
|
import { AppIcon } from '../../assets/app-icons/index.js'
|
||
|
|
---
|
||
|
|
|
||
|
|
<AppIcon
|
||
|
|
icon="icon-name"
|
||
|
|
width="24"
|
||
|
|
height="24"
|
||
|
|
role="img"
|
||
|
|
aria-label="Done"
|
||
|
|
style="color: #334155; --icon-color-2: #f59e0b"
|
||
|
|
/>
|
||
|
|
```
|
||
|
|
|
||
|
|
The `icon` prop is typed from source file names. Vite emits `sprite.svg` from the component's static asset import.
|
||
|
|
|
||
|
|
## Debug and preview
|
||
|
|
|
||
|
|
Viewer is optional and only needed during development:
|
||
|
|
|
||
|
|
```bash
|
||
|
|
npm install --save-dev @gromlab/svg-sprites
|
||
|
|
```
|
||
|
|
|
||
|
|
Add the Viewer to the page and connect the generated manifest in a client script:
|
||
|
|
|
||
|
|
```astro
|
||
|
|
<gromlab-sprite-viewer id="sprite-viewer"></gromlab-sprite-viewer>
|
||
|
|
|
||
|
|
<script>
|
||
|
|
import '@gromlab/svg-sprites/viewer/element'
|
||
|
|
import type { SpriteViewerElement } from '@gromlab/svg-sprites/viewer'
|
||
|
|
|
||
|
|
const viewer = document.querySelector<SpriteViewerElement>('#sprite-viewer')!
|
||
|
|
viewer.sources = [async () => {
|
||
|
|
const { default: manifest } = await import(
|
||
|
|
'../../assets/app-icons/.svg-sprite/svg-sprite.manifest.js'
|
||
|
|
)
|
||
|
|
const { usage: _usage, ...viewerManifest } = manifest
|
||
|
|
return viewerManifest
|
||
|
|
}]
|
||
|
|
</script>
|
||
|
|
```
|
||
|
|
|
||
|
|
The manifest retains Astro usage metadata while Viewer renders the same production sprite.
|